Right now I have an object:
class Dog
{
public:
Dog(uint8_t I2c, Stream& feedback);
void Speak();
private:
uint8_t _I2c;
Stream& _output;
};
Dog::Dog(uint8_t I2c, Stream& feedback):_output(feedback),_I2c(I2c){}
Dog::Speak(){
_output.println("Hi There.");
}
That is currently constructed in my sketch via:
Dog Dug([I2cPort], Serial);
How can I modify my class so that to be compatible with taking either a Serial object or an LCD display (using Adafruit's RGB LCD library )?
Eg:
Adafruit_RGBLCDShield lcd = Adafruit_RGBLCDShield();
Dog Dug([I2cPort], Serial);
Dog Sam([I2cPort], lcd);
Additional info:
The LCD in question is mostly used as a UI display in its own library this library refreshes the display every 1.5 sec. As information from speak(); and the UI have similar priority, it is acceptable if one instantly overwrites the other.
I am open to solutions that involve modifying the construction of Dog the only requirement is that I need to be able to indicate print("[something]"); in the Dog.cpp
I'm interested in asking this question on the Arduino SE as I believe there are differences in how you would approach this if the problem was on a traditional computer.